Eduardo Lopes
/

Project

/

Projects

A creative coding framework made in typescript. It aims to be a flexibel tool to make interactive demos/games using the HTML canvas element.
A tool made on top of Speedtest® command line tool. It keeps track of each test, so it can be searched, organized by tags and etc.
A tool to make easier the process of draw tilesets.
A game started in a game jam. The game i spent the most time working on it.

Argila

Last Update: July, 2020

Argila is a creative coding framework made in typescript. It aims to be a flexibel tool to make interactive demos/games using the HTML canvas element. It's arquitecture is inspired by the ECS pattern. Right now, it can use pixi js or the default canvas draw api for render and matter js for physics.

The demos on this website are made using argila. The framework is still in development, so it doesn't have a public release yet. But you can access the website with some experiments and debug views.